
Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.09.16 16:28:00 -
[1]
The problem with plexes was that while a few of them might have been nice PvP places and an incentive to fight for 0.0, the vast majority was indeed just farmable isk for certain people. Moving them to exploration was a good thing imho, the problem here is that exploration of unknowns has been broken for a while now and continues to do so. What I would not mind seeing is the plex to remain for some time (maybe up to a week) but become visible as a beacon on overview (and maybe even on the map) to everyone after the overseer is killed for the first time. This rewards the initial explorer with a 'free' run, and afterwards turns the plex into a possible PvP site and/or a good resource for the local alliance.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.09.16 19:59:00 -
[2]
Edited by: Leandro Salazar on 16/09/2007 19:59:25
Originally by: Jita TradeAlt And by the way, exploration for unknowns hasn't been really broken, it's jsut that CCP decided to make the sig strength on complexes unreasonably low, so with max skills you'd probably have to spend at minimum 30 mins to get a reasonable hit. With less than max skills(note that max exploration skills take around 3-4 months) then you could spend hours and never get a single hit. Combine that with the fact that exploration itself is hideously boring and some of the worst grind in any MMO I have ever seen and you have the reason why no one runs complexes anymore.
Oh yes it IS really broken. Even acknowledged by CCP, but only to be fixed in the November patch :(
When you drop a multispec probe, it shows unknown both when you have a cosmic anomaly (the silly little onboard scanner encounters) and/or a cosmic signature in the system, even if you only select signatures. So when you get an unknown on the multispec, you don't know whether you have a signature (possible plex) or an anomaly. Then you drop your quests. Anomalies are found instantly of course. So when you find NO anomaly, you can be sure there is a real unknown signature. Regrettably, so far I have found anomalies in EVERY 0.0 system I tried. And the real problem here is that these have all been already finished encounters that are bugged and do not despawn. So if you have one of these in system (and it seems nearly every system has one), there is no way of knowing whether there is an unknown signature in system or not since there are unremoveable anomalies. And this is why hardly anyone finds or even looks for plexes these days.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |